Avalanche
A dark iron axe that weighs twice that of other hammers. Loose pebbles begind to levitate when drawn.
Bonus. +1 adamantine warhammer.
Benefit. Deals an additional 1d4 earth damage.
You can cast Adhesive three times per day (+4 bonus).
A dark iron axe that weighs twice that of other hammers. Loose pebbles begind to levitate when drawn.
Bonus. +1 adamantine warhammer.
Benefit. Deals an additional 1d4 earth damage.
You can cast Adhesive three times per day (+4 bonus).
A silvery blade that radiates a dull, comforting heat. It errupts into flames when drawn.
Bonus. +1 silver longsword.
Benefit. Deals an additional 1d4 fire damage.
You can cast Burning Hands three times per day (+4 bonus).
This dark iron blade is cool to the touch. It freezes the surrounding air when drawn.
Bonus. +1 adamantine greatsword.
Benefit. Deals an additional 1d4 water damage.
You can cast Chilling Touch three times per day (+4 bonus).
This pearl white wooden bow radiates energy. The air crackles with electricity when drawn.
Bonus. +1 shortbow.
Benefit. Deals an additional 1d4 air damage.
You can cast Shocking Grasp three times per day (+4 bonus).