Codex
Classes
The following classes are available to choose from for ShadowDark campaigns:
- Fighter
- Priest
- Thief
- Wizard
- Bard
- Ranger
- Vanguard [Knight of St. Ydris]
- Warlock
- Witch
Leveling
Leveling will follow the ShadowDark ruleset except for the following:
- At first level players will recieve the maximum hit points possible.
- On even levels players gain a Feat.
Actions
Clarification on actions a player could choose to do on their turn:
- Knowledge checks are a free action within reason.
- Perception; seeing, hearing, and smelling, checks are a free action within reason.
- Swapping weapons is a free action.
What attribute is an action tied to, examples:
- [STR] Climb, Jump, Pull, Push
- [DEX] Acrobatics, Balance, Jump
- [CON] Hold Breath, Tolerate Pain
- [WIS] Heal, Intuition, Perception
- [INT] Knowledge (All), Recollection
- [CHR] Intimidate, Persuade
Inventory Slots
In addition to the 10 starting inventory slots players will also have:
- [Head] Circlets, Headbands, Helmets, Hoods, and Masks
- [Back] Capes, Cloaks, and Mantles
- [Neck] Amulets, Broaches, and Necklaces
- [Body] Armor and Robes
- [Arms] Gauntlets, Gloves, and Vambraces
- [Heands] Weapons and Shields
- [Accessories] Bracelets, Rings, and Torcs
- [Waist] Belts and Sashes
- [Feet] Boots, Sandles, and Sabatons
Damage Types
Damage types defined:
- [Physical] Bludgeoning, Piercing, and Slashing
- [Elemental] Acid, Cold, Electrical, and Fire
- [Foundational] Force, Light, and Shadow